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Category Archives: 3D Character Animation

Home/Archive Category: 3D Character Animation

3D Charcter Animation 6: Self Evaluation

28Aprilseveralfighters3D Character Animation

So here it is. Given the sheer amount of keyframes that went into that 316 frame clip i kinda misjudged how long 10 seconds actually was. Probably why i misunderestimated how quick i had the eyes darting around. Looks kinda stilted and floaty, like Mid-90s mainframe animation, which i guess makes sense: they were pioneering

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3D Charcter Animation 5: Hours before editing

28Aprilseveralfighters3D Character Animation

Animation done. Not shown: the camera moving around. At the moment i’m editing the video. It’s set up to fade in. from black for a few frames.  

3D Charcter Animation 4: Last minute tweaks

27Aprilseveralfighters3D Character Animation

Since last report i’ve: Modelled some (admittedy faulty but servicable) mouth geometry. Removed the torso for polys so i could add teeth. Split skin geometry into Hand, Legs and Head sections so weights could be mirrored. added teeth. Essentially completed Sweep’s character model. Animated the first 316 frames (10 seconds) of the “Do the Mario”

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3D Charcter Animation 3: belated progress report

27Marchseveralfighters3D Character Animation

Yeah, i totally suck at this regular progress report shtuff. At the moment i have my character model made (mostly). It’s based off a couple of sketches i made. As you can see from the arm phasing through her clothes i’m currently skinning. i also have to At the moment i’m playing around with the

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3D Charcter Animation 2: Animation clips

10Februaryseveralfighters3D Character Animation

Here are some clips I’ve gathered Clip 1: No, I am your father. Also known as “Luke, I am your father” thanks to years of misquoting, or “Obi-Wan killed your father” on set to prevent leaks. Advantages: Scene features pretty expressive body language and (at least from Mark Hamill) face acting. Most shots focus on

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3D Charcter Animation 1: Modelling Reference Material

27Januaryseveralfighters3D Character Animation

Drawing People – Joumana Medlej: a great all-purpose human anatomy, movement and expression guide which i have used in the past for emotions and ethnotype drawing reference. Colour Wheel  

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