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The weekly blog of Matthew "Mattihase" Crane

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  • Portfolios
    • - Art Portfolio Autumn 2022
    • - Photography Portfolio Autumn 2022
    • - Animation Portfolio Autumn 2022
  • Forum
    • - Sign Up!
  • Check Out My Stuff
    • - Writing Homepage
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Yearly Archives: 2025

Home/2025

Time to Start Improving my Browser in Godot

14MarchmattihaseGame Design & Development, Uncategorized, Web UrbEx

Welcome back to WebUrbEx my Godot project where you explore the retro internet. Web Browsers: you’re probably using one right now. “The Internet Button”. Mostly Chromium. Whatever you want to think about them, Web Browsers are inherent to how we experience sites on the internet, and because of that the UI of WebUrbEx needs to

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Making a colorful internet in Godot

10FebruarymattihaseGame Design & Development, Uncategorized, Web UrbEx

Welcome back to WebUrbEx my Godot project where you explore the retro internet. One of the hallmarks of old websites is how colourful they are. Be it zany background colours, images, gifs of dancing skeletons, etc. So before releasing WebUrbEx I wanted to get in on at least some of that action. Although quick side

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Making a search engine in Godot

6JanuarymattihaseGame Design & Development, Uncategorized, Web UrbEx

Welcome back to WebUrbEx my Godot project where you explore the retro internet. So I’ve got all of these decidedly unfancy websites but the only way to access them is me manually adding them to the Bookmarks tab at the top. This isn’t particularly scalable, or moddable. Let’s see how we can change that. So

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Making websites in Godot

2Januarymattihase1 CommentGame Design & Development, Uncategorized, Web UrbEx

Welcome back to WebUrbEX my Godot project where you explore the retro internet. If you’ll remember, last time my game looked like this: Well, now it looks like this: I mean… now that I put them side by side, not that impressive a leap. Aesthetically, almost good for web1.0 feels but with some bits of

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